![]() As we reported a few weeks back, Apex Legends Mobile’s first month earned EA $11.6m from 21.8m downloads, according to Appmagic.ĭiablo Immortal launched to an appropriately fiery reception last month, due to perceived aggressive monetisation practices – we had a broader look at why bringing hardcore IP like this over to mobile is fraught with danger here. is your one stop shop into the world of Blizzard and Activision. Just for a little context, these first month figures are way ahead of another big-name IP that came to mobile recently. ![]() After the first week on sale, total revenue was at $11.9m, and at day 30 it totalled $49m (Or $48,988,970, according to Appmagic). For paid games, Cross-Progression does not mean that you can buy a game for one platform and then play it on any platform you are still required to buy the game for each platform. On revenue, the data suggests the game peaked ten days after launch, with Blizzard earning $2.4m on June 11. Cross-Progression allows you to play a game on PC, console, or mobile while keeping progress and collections across all devices. After its first week on sale, total downloads stood at 6.85m, and at day 30, they were at 10.35m. Download Diablo II: Lord of Destruction (Mac) Note : As a 32-bit application, Diablo II will not run on MacOS 10.15 (Catalina) or later. Taking a look at downloads first, the game peaked on its third day of global release, June 4, with 1.32m downloads in one day. It should be taken into account that Immortal is free to play, of course.Īppmagic’s figures cover developer earnings, so do not include the 30% Apple and Google tax either, so total overall revenue will be higher than the $49m heading Blizzard’s way. As in Diablo II, multiplayer games are possible using Blizzards. According to Blizzard, Diablo 3 sold 3.5m in its first day and 6.3m in its first week back in 2012, but a later financial report suggested that the game didn’t hit 10m sales until June 30, six weeks after launch. Diablo III is a 2012 hack-and-slash action role-playing game developed and published by. Evil Has Survived Diablo® II: Resurrected breathes new life into Blizzard Entertainment’s acclaimed ARPG and its expansion, Diablo® II: Lord of Destruction®, from beginning to end. The data, collated by, suggests that the mobile edition is likely the Diablo series’ biggest ever launch. Diablo Immortal’s first month of release has earned Blizzard $49m from 10m downloads, according to Appmagic figures.
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